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BSC (Hons) Games Development (Foundation Entry Route Available)

Degree • Level 6

BSC (Hons) Games Development (Foundation Entry Route Available)

Degree • Level 6

Type of LearningUniversity Study

Course CodeA5754

UCAS CodeCS08

Study ModeFull Time

DurationFull Time: 3 Years, Full Time inc. Foundation Entry: 4 Years

Awarded ByBuckinghamshire New University

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About the course

During the first year you will develop your programming skills (C#) and apply them to the development of 2D mobile and console games and 3D levels within a commercial games engine. Additional modules will provide a taste of other disciplines within the games industry including an introduction to games design and 3D modelling. Further modules provide a theoretical and practical understanding of the hardware on which games are deployed. In the second year you will continue to develop your programming skills (C++) and apply them to the development of realistic AI and graphical applications using a graphics library. You'll be taught about the processes involved in managing the development of complex games within large teams and as a member of your own team. During the third year you will develop a physics engine and integrate it into a games engine. Extend your understanding of the more complex AI techniques used within games and given an insight into how games companies operate, along with invaluable tips on how to start a career in the industry, either as an employee of an established games studio or as an indie developer. A major component of the final year is the project, which provides you with an opportunity to draw on the knowledge and skills gained in the previous years, to develop a game or related software application.

Type of LearningUniversity Study

Course CodeA5754

UCAS CodeCS08

Study ModeFull Time

DurationFull Time: 3 Years, Full Time inc. Foundation Entry: 4 Years

CostQuestion tooltip icon0.00

Awarded ByBuckinghamshire New University

Start Date/s

06/09/2021, 13/09/2021

University Cost Description

Years 1, 2 and 3 (delivered at Burnley College): The standard full time tuition fee rate for this course in 2020/21 for Home and EU students is £9000 per year. The standard full time tuition fee for the Foundation year for this course in 2020/21 is £6000.

Entry requirements

Our typical offer is 104-112 UCAS Points. We operate a flexible admissions policy and treat everyone as an individual. This means that we will take into consideration your educational achievements and predicted grades (where applicable) together with your application as a whole, including work experience and personal statement. General Studies accepted. Applications from individuals with non-standard qualifications, relevant work or life experience and who can demonstrate the ability to cope with and benefit from degree-level studies, are welcome and these applicants will be interviewed.

Modules

Year 1; Computer Architecture, Programming Concepts, 3D Modelling, Game Design, Networking, Console Game Development, Maths for Games, Level Design Year 2; Graphical Programming, Object Orientated Programming, Object Orientated Analysis and Design, AI for Games, Game Development (Team Project), Character Animation, GPU Programming and Shaders, Agile Software Development & UML Year 3; Advanced Programming, Advanced AI for Games, Physics Engine Programmer, Data Structures & Algorithms, Game Engine Development, The Game Business, Project

Assessment

A variety of assessment vehicles will be used as appropriate to the module, including assignments carried out in the student’s own time, in-class assignment, workshops, presentations and formal examination. The form of assessment has been chosen so as to motivate students to achieve their best, and create learning activities for the students. The assessment vehicles for individual modules are detailed in the module descriptor.

Have a question? Get in touch!

Or call us on 01282 733373