Level 3 Game Art and Design
Vocational • Level 3
About the course
Game art and design is a growing industry that allows individuals to work towards creating the art side of games within the industry. This course is art driven, focusing on the designing of characters and environments using industry standard software. You will learn skills such as traditional art, animation, graphics, level design, 3D modelling bringing these skills together within the Unreal Engine. You will also write compelling storylines that give depth to your games, as well as developing relevant skills to succeed in university and the industry. We use a variety of theory and practical based approaches to assess you, including reports, presentations and practical assignments.
Type of LearningSchool Leaver
Study ModeFull Time
Location ByBurnley College
Five GCSEs at Grade 4 or above in a good range of subjects including English Language or Mathematics OR a relevant Level 2 Diploma with Merit grade or above and a GCSE at grade 4 in English Language or Mathematics.
Module A1: Skills Development: This unit helps develop learners skills in game art and design in Unreal and 2D character creation and animation Module A2: Creative Project: This is a live brief where students produce a game aimed at a specific audience for a specific purpose Module B1: Personal Progression: In this unit students produce website portfolio and investigate future career options. They also produce a portfolio of evidence focused mainly on design and development Module B2: Creative Industry Response: Learner's create a final project aimed at a specific audience for a specific purpose
The course is 100% coursework and has no exams. This allows for much more time and delivery on practical work and all aspects of the game production process, from pre-production and game art and design . Learners get ongoing feedback throughout the projects as well as summative feedback at the end of each unit. All coursework is assessed against the same five criteria for all units, informing ideas, problem solving, technical skill, professional practice and communication. Finally assessed work is graded at pass, merit or distinction. The content of your assessment will be outlined on an assignment brief; the design of these will be explained during induction. For every assessment there will be a clear deadline by which the work must be submitted to your assessor (course tutor). Your assessed work will be a mixture of both practical and theoretical coursework.
Careers & Progression
On successful completion of this course, you may decide to progress onto a wide variety of Degree courses, or an entry level position within the industry. Careers that this course may lead to include but not limited to; Games Designer, Graphic Artist, Animator, VFX, Architectural visualisations.
Laptop or computer at home to complete written assignment work would be beneficial, a headset to listen to tutorials and a portable hard drive to store you work.
Extra curricular activities
The game art and design course offers a studio style club, where you will work on projects outside of the curriculum. This will allow you to explore and experience how a real studio works, while expanding your game art and design knowledge, skills and behaviours. There are also opportunities where you will receive external feedback and guest speakers from the industry. There are plenty of activities and visits to take part in that will help you achieve your ambitions. Past visits have included: Residentials to Berlin, Paris and London, visits to the Warner Brothers Studios and Bradford Media Museum and visits to gaming expos in Birmingham and Manchester. You will also benefit from a wide range of guest speakers to enrich the curriculum.